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Infinite Runner (3D Procedural Generation for Godot)
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Devlog
0.99a Winter Release: Full Water, Clouds, Cleaner Code
January 20, 2026
by
BouncerockSoftware
First 2026 Update ! For this new release, along with bringing many new features such as a new water shader and buoyancy, an effort has also been made into improving the code base, which has consisted...
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Update 0.9.4 - New Day/Night Cycle, Better Water
July 19, 2025
by
BouncerockSoftware
Dropping a new update here. What's new: New Night and Day Cycle: The luminosity will change depending on the time. Hour of the day is determined at random on start. Water Shader We now have a proper w...
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Updated Graphics, More Assets and Bug Fixes in Version 0.9.3
May 16, 2025
by
BouncerockSoftware
#Update, #Patch notes
Trees that look like trees, multi-touch mobile buttons and more special items! A new release is here. For this update, new items have been added (credits below), to enhance the graphics but also to de...
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Version 0.9.2 Bug Fixes
March 26, 2025
by
BouncerockSoftware
A small update: Improved stability and performance overall. Added a sharpen shader effect Reduced the number of mobs spawning Improved the Android touch controls...
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