Update 0.9.4 - New Day/Night Cycle, Better Water



Dropping a new update here. What's new:
New Night and Day Cycle:
The luminosity will change depending on the time. Hour of the day is determined at random on start.
Water Shader
We now have a proper water shader. Still no water logic.
Other updates:
When hit by a mob, all mobs disappear and a new Safe Zone appears, giving the player a breather before restarting.
As usual, all the new content is open source and available on our github:
https://github.com/SirNeirda/godot_procedural_infinite_world
Files
Version 0.9.4 Procedural Infinite Runner_android.apk 143 MB
33 days ago
Version 0.9.4 Procedural Infinite Runner_win64.zip 110 MB
33 days ago
Version 0.9.4 Procedural Infinite Runner_linux64.tar 235 MB
33 days ago
Get Infinite Runner (Godot Procedural Generation Demo)
Infinite Runner (Godot Procedural Generation Demo)
Infinite runner - Open Source procedural terrain generation for Godot
Status | Prototype |
Author | BouncerockSoftware |
Genre | Action |
Tags | 3D, Exploration, Generator, Godot, infinite-runner, Open Source, Open World, Procedural Generation, Prototype, Singleplayer |
More posts
- Updated Graphics, More Assets and Bug Fixes in Version 0.9.397 days ago
- Version 0.9.2 Bug FixesMar 26, 2025
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