Infinite Runner (Godot Procedural Generation Demo)
A downloadable game for Android
Escape forever from an infinity of evil Godot-bots!
This is a showcase prototype of the procedural generation project, not a full game! The full source code with assets is available below.
In an infinite map, escape from mindless mobs spawning randomly around the player and move toward him. Try to run away as far away as possible from the starting point, but if you let the mobs get too close, the distance counter resets.
Terrain, object, bonuses and enemies are all generated at random and different at each run. You start in a safe zone, as soon as you leave it, the game starts.
How to play:
- Move using WASD
- Run using Shift. Consumes stamina.
- Throw crates with Left Click. Crates don't do anything special. Consumes stamina.
- Jump with Space
- Fly with F. You must be in the air. Consumes stamina.
Replenish your stamina by collecting pink orbs.
Mobs spawn constantly around you. Mobs are cleaned-up when they get too far. Doing any sort of action will consume stamina, shown in the upper right bar. Once you're out of stamina, you can only walk. If you get hit, your distance counter resets.
Now includes a proper water shader and a dynamic night/day cycle.
Project Code Here
https://github.com/SirNeirda/godot_procedural_infinite_world
Find Us Here
Status | Prototype |
Platforms | Android |
Author | BouncerockSoftware |
Genre | Action |
Made with | Godot |
Tags | 3D, Exploration, Generator, Godot, infinite-runner, Open Source, Open World, Procedural Generation, Prototype, Singleplayer |
Code license | MIT License |
Average session | A few minutes |
Download
Install instructions
No special step required, simply run the executable.
Development log
- Update 0.9.4 - New Day/Night Cycle, Better Water33 days ago
- Updated Graphics, More Assets and Bug Fixes in Version 0.9.397 days ago
- Version 0.9.2 Bug FixesMar 26, 2025